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  • s 11:45 AM on 130312 Permalink | Reply
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    Extras | Free Plugins, Free Scripts, Free Presets.

  • s 9:29 PM on 130311 Permalink | Reply
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    FCPx Project Sharing 


    Many times, editors need to share projects. While Final Cut Pro X does not allow more than one editor to be working in the same project at the same time, there is a way to share the same project between editors. Event References make this possible.

    An Event reference is the ability to take a Project and point it to media in a different Event. What you are doing is changing the media that is connected to a Project by changing the Event reference.

    A Final Cut Pro X project doesn’t contain media, it just “points” to media, which is stored in your Final Cut Events folder. This media can be stored locally, or on an XSAN server – though not, however, on a standard-issue OS X Server. We can take advantage of this fact when it comes to sharing projects between editors.

    For example, let’s say two editors, in two different cities, want to both work on the same project, though not at the same time. To start, the first editor makes a complete copy of both the Project folder (stored in the Final Cut Projects folder) and the Event folder (stored in the Final Cut Events folder).

    The first editor sends the second editor both folders, and the second editor starts editing. During this time, the first editor can not be working in the Project. The original Event folder, containing the media, and the Project remain with the first editor, while a copy of the Event folder and Project folder are now also with the second editor. (For those that worry, there is no reduction in image quality when you copy digital image files.)

    The second editor can make changes to both the Project and the Event, such as, say, editing clips, adding keywords, changing clip names in the Event Browser, and flagging clips as Favorites using ratings. However, the second editor can not change the media itself, nor add new media.

    Then, the second editor sends just the Project folder back to the first editor. (Important note, he needs to send theentire Project folder, not just a single Project file contained inside it.)

    If the first editor opens the Project sent by the second editor, all the clips would be offline, because the Project is still linked to the Event folder on the second editor’s system in another city. Instead, the first editor copies the Project folder to her local system in the Final Cut Projects folder. Opening Final Cut Pro X, she selects the Project in the Project Library, without opening it in the Timeline.

    With the Project selected, the editor chooses File > Project Properties (or presses Command+J).

    Click the wrench icon (just above the Inspector button) to display the Project Properties window.

    Click the Modify Event Reference button, which opens the Modify Event Reference window.

    Navigate to the Event folder stored locally on her system and select it. The first editor’s Project now connects to this local media, rather than the media on the second editor’s system.

    By changing Event References, both editors can send this Project back and forth for additional work. Keep in mind that once the Project is sent to one editor, the other editor can not work on the Project as there is no way to reconcile the differences between two versions of the same Project.

    Both the first and second editor have their copy of the Event folder and media stored locally. Changing Event References allows repointing a Project from one Event folder to another.

    This is a very intriguing use of the media management in FCP X because it easily allows changing the Event that is referenced by a Project. It isn’t the same as relinking individual clips, but allows an editor to repoint to all the media in an entire project.

  • s 6:12 PM on 130309 Permalink | Reply
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    AE – make 2D layers a 3D stack 

    position+[0,0,(index-2)*thisComp.layer(“3D Control”).effect(“3D Control”)(“Slider”)]


    with the null being named 3D Control


    taken from :



  • s 7:33 PM on 130225 Permalink | Reply
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    Shadow for Element 3D and other plugins.

  • s 2:42 PM on 130223 Permalink | Reply
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    Kinetic typography techniques with After Effects | Tutorial | .net magazine 

    Method of turning text from PS into AE for a music video type use.


    Kinetic typography techniques with After Effects | Tutorial | .net magazine.

  • s 3:31 PM on 130222 Permalink | Reply
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    AE Pie Chart Script 


    The principle is based on the use of a list to fill out representing the values and labels of the pie chart slices.
    The number of values is limitless, only the clarity and readability of the chart are to take into account.
    The basic editing functions are included for an easy management of the list items:

    Add: Insert item into the list.
    Remove: Delete the selected item from the list.
    Up: Move the selected list item up.
    Down: Move the selected list item down.
    Edit: Edit selected list item.
    Clear: Clear the list.

    Functions ‘Load’ and ‘Save’ the list data are also provided:

    Only .csv .txt or .xml file format is accepted.
    Fields are separated by commas with quotation marks as text separator.
    To know which XML mapping is used in this script, see the example .xml file provided in this package.

    Additional options are added such as:

    Counterclockwise: opens the pie chart anticlockwise. By default the pie chart opens in the clockwise direction.
    Inner radius: specify the inner radius of the pie chart. The value corresponds to the percentage of the inside radius of the pie. By default it’s full, so at 0%.
    Inner radius lock: Lock the inside radius of the pie chart slices.
    Outer radius: specify the outer radius of the pie chart. The value corresponds to the percentage of the outside radius of the pie. By default it’s at 100%.
    Outer radius lock: Lock the outside radius of the pie chart slices.
    Ram preview: automatically runs a ram preview of the animation.

    The color of each part is randomly assigned and easily editable and all the parameters of the pie chart can be set and animated by keyframes.
    This project uses a lot of expressions, which allows quick changes.

    Note: This version of the script requires After Effects CS3 or later.

    Note: It can be used as a dockable panel by placing the script in a ScriptUI Panels subfolder of the Scripts folder, and then choosing this script from the Window menu.

    Note: Before you can use the save function you need to check for the “Allow scripts to write files” preference. In ‘Preferences’ > ‘General’ > enable ‘Allow Scripts to Write Files and Access Network’.

    Runs on Mac and PC in the same way, tested on CS5, CS5.5 and CS6.

  • s 3:14 PM on 130222 Permalink | Reply
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    After Effects Type Tool | Motionworks.

  • s 3:14 PM on 130222 Permalink | Reply
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    After Effects: Creating magic from presets – part 2 | Motionworks.

  • s 3:11 PM on 130222 Permalink | Reply
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    Tutorials Main | Motionworks.

  • s 2:47 PM on 130221 Permalink | Reply
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    Motion Boutique Newton2 | Motion Boutique.

    <iframe src=”http://player.vimeo.com/video/59576355?byline=0&#8243; width=”400″ height=”300″ frameborder=”0″ webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>

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